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Just a L4D survival map I have been working on. Still learning the ins and outs of the Hammer editor but I've go a pretty good grasp of it now. Not much to look at at the moment. Main thing is that 90% of the geometry is done. Just need to roughen up the ground to look like actual terrain. Same with the outer walls, they should look like cliff faces when I'm done.
Few minor details to add here and there then I'll be starting to fill the level with props. After that - textures! :laugh:
Few minor details to add here and there then I'll be starting to fill the level with props. After that - textures! :laugh:







