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Discussion Starter · #1 ·
For LOTRO i'm having very bad laging issues, but only when i'm near a lot of trees. I could be next to 20 waterfalls and nothing would effect me and i'd get a nice 25-31 fps. But when i have more than say 10-15 trees on sceen, it drops to roughly 5-10 fps. Does it have something to do with the Dx10 rendering with the shadows? Or the fact that Windows seven takes up to much memory due to my transistioning backrounds setting i have on. Because it is definitly not the hardware, and this computer is less than a month old and custom built.

Specs:
Windows 7 64 bit
Intel quad core
4 gb of ram
Nvidia G-Force 9500 1gb Graphics card
680 gb of memory
ASUS M4A785TD-V EVO Motherboard
 

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Discussion Starter · #3 ·
I've got a 550 wat power supply But i see that it's my processor and my mother board. I have a 2.5 Ghz processor i i need a 3.0. and that means i need to upgrade my motherboard now right?
 

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No the game requirements state that you need a Single core CPU @ 1.8ghz minimal, but a recommended Single core @ 2.8ghz.
You have a Quad Core @ 2.5ghz which basically means you could run the game 4 times at once on that CPU.

I would say the problem lies in your Graphics card. The 9500GT is not a powerful GPU, it lacks Raw performance when handling graphical applications. Is there anyway of turning the graphics down on the trees. Or try putting the shadows on low or Off. I think when you enter the trees, every tree is casting its own shadow so it could be putting your graphics card under a lot of stress there.
 
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