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Discussion Starter · #1 · (Edited)
Hi, my counterstrike source has been freezing up at the "parsing game info" section for 2 days now, up until then it was working perfectly. I have searched many places for answers that are within my PC knowledge but to no avail so I have decided to post here.

Here are some things i have done:
-Port forwarded css servers, half life ports etc
-Uninstall and reinstall the game over 10 times
-Allowed the necessary programs to bypass firewall

I'd like to thank anyone that takes the time to sift through all this information though, i know its tough to help 1 post newbies and I am humbled by your generosity.

Here are some reports and system specs:

Dxdiag Report
Code:
------------------ 
System Information 
------------------ 
Time of this report: 6/2/2008, 14:23:22 
       Machine name: MARVIN-PC 
   Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.longhorn_rtm.080118-1840) 
           Language: English (Regional Setting: English) 
System Manufacturer: HP-Pavilion 
       System Model: GQ563AA-ABG m9080a 
               BIOS: BIOS Date: 09/27/07 15:30:10 Ver: 5.11 
          Processor: Intel(R) Core(TM)2 Duo CPU     E6750  @ 2.66GHz (2 CPUs), ~2.7GHz 
             Memory: 2046MB RAM 
          Page File: 1554MB used, 2781MB available 
        Windows Dir: C:\Windows 
    DirectX Version: DirectX 10 
DX Setup Parameters: Not found 
     DxDiag Version: 6.00.6001.18000 32bit Unicode 

------------ 
DxDiag Notes 
------------ 
      Display Tab 1: No problems found. 
        Sound Tab 1: No problems found. 
        Sound Tab 2: No problems found. 
        Sound Tab 3: No problems found. 
          Input Tab: No problems found. 

-------------------- 
DirectX Debug Levels 
-------------------- 
Direct3D:    0/4 (retail) 
DirectDraw:  0/4 (retail) 
DirectInput: 0/5 (retail) 
DirectMusic: 0/5 (retail) 
DirectPlay:  0/9 (retail) 
DirectSound: 0/5 (retail) 
DirectShow:  0/6 (retail) 

--------------- 
Display Devices 
--------------- 
        Card name: NVIDIA GeForce 8500 GT 
     Manufacturer: NVIDIA 
        Chip type: GeForce 8500 GT 
         DAC type: Integrated RAMDAC 
       Device Key: Enum\PCI\VEN_10DE&DEV_0421&SUBSYS_034F1043&REV_A1 
   Display Memory: 1264 MB 
 Dedicated Memory: 497 MB 
    Shared Memory: 767 MB 
     Current Mode: 1680 x 1050 (32 bit) (60Hz) 
          Monitor: HP w2207 Wide LCD Monitor 
      Driver Name: nvd3dum.dll,nvwgf2um.dll 
   Driver Version: 7.15.0011.6960 (English) 
      DDI Version: 10 
Driver Attributes: Final Retail 
 Driver Date/Size: 1/10/2008 19:57:00, 5263360 bytes 
      WHQL Logo'd: Yes 
  WHQL Date Stamp: 
Device Identifier: {D7B71E3E-4761-11CF-C368-442301C2CA35} 
        Vendor ID: 0x10DE 
        Device ID: 0x0421 
        SubSys ID: 0x034F1043 
      Revision ID: 0x00A1 
      Revision ID: 0x00A1 
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A 
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
                   {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 
     DDraw Status: Enabled 
       D3D Status: Enabled 
       AGP Status: Enabled
Steam Report:

Code:
General System Performance: Passed 
Your system meets the requirements for the Source games. 
Your CPU: Intel 5332 MHz 
Minimum CPU: 1200 MHz 
Recommended CPU: 2400 MHz 

Total Memory: 2047 MB 
Available Memory: 893 MB 
Minimum Memory: 256 MB 
Recommended Memory: 512 MB 

DirectX: Passed 
Your version of DirectX meets the minimum requirements 

UDP Ports: Passed 
The following UDP ports were reachable. 
UDP Port: 27000 - 27040 

TCP Ports: Passed 
The following TCP ports were reachable. 
TCP Port: 27020 - 27040 

Background Processes: Passed 
There were no processes found that conflict with Steam or the games. 

Loaded Modules: Passed 
There were no loaded modules found that conflict with Steam or the games. 

Services: Passed 
There were no services found that conflict with Steam or the games. 

Layered Service Providers: Passed 
There were no LSPs found that should conflict with Steam or the games. 

Audio/Video Codecs: Passed 
There were no audio/video codecs found that conflict with Steam or the games.
I did not post my everest report because it was too long, for the post, but if you need it i will post sections of it on demand.
 

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Discussion Starter · #5 ·
nope doesnt work, now another problem occurs where the computer just locks up right when i click exit game, locking me out on a black screen and forcing me to manually shutdown.
 
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