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Old 12-03-2005, 06:03 PM   #1 (permalink)
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building a game

ok im wanting to build a game because im tied of using levle editors, i want to code the hole damn thing manualy, what would be a good programing language to do it in???????
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Old 12-06-2005, 08:06 AM   #2 (permalink)
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you need to consider your requirements before deciding on a language. Planning planning and more planning. Also consider your own skills in the languages you know. How much time you wish to complete the game in could also be a major factor. Which resources do you have/need. What will the game do? look and the pros and cons of each language.

Choosing a language is not as simple as "I want to code a game which language should I use", it's more "my game needs this and that so i'll need to use that language to achieve this"

Plan 1st plan 2nd plan 3rd code last or else you find yourself with a lot of extra work you could do without
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Old 12-06-2005, 09:35 AM   #3 (permalink)
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It Depends On several things, there are game programming languages out there, such as DarkBasic, That Are Made Almost Specifically for game programming. do you want to make application games(.exe) or Internet Games(Flash, Java...). I would Recommend Going to your book store, they should have several books titled "Game Programming In 24 Hours" and other like that. they teach you C and DirectX, Which Are Very Common On The Best Games Today, such As Americas Army.
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