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Old 09-25-2008, 12:56 PM   #1 (permalink)
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Join Date: Sep 2008
Posts: 1
OS: vista


Confused Parent not getting set for Direct3d.Device Object

Hi,

I have wrapper for creating Direct3d.Device object. I am using this wrapper to create Direct3d.Device objects.

I am having problems creating this object in 64 bit machine which has NVIDIA adaper. I can run the application in my 32 bit machine which has intel adapter.

The same wrapper works fine with the sample code i am have written, but not in my application.

When i create the Device Object in 64 bit machine, the parent object of Device is null.

I have verified the wrapper with sample code, so no problem with adaper/driver/Direct3dAPI,

some problem in application itself, but that works fine in 32 bit machine. ( with SoftwareVertexProcessing) . In 64 bit i am using HardWareVertexProcessing for both the sample and application. only my sample works, not application.

Here is the code i am using for creating the device....

Direct3d.Device dxDevice = new Device(0, DeviceType.Hardware, parent,
CreateFlags.HardwareVertexProcessing
| CreateFlags.FpuPreserve
| CreateFlags.MultiThreaded,
presentParams);

parent not getting set in the 64-bit System, its showing null. ( but getting set in sample application).

I am struct with this problem from last 1 week.

PLease help me ;-)

Thanks in Advance,
Sreenivas
skasavar is offline  
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