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Registered User
Join Date: Dec 2005
Posts: 71
OS: WinXP home
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DirectX programming question (c#)
yeah i've got a renderer up and running, and right now its got simple graphics inside it (a triangle, oooh)
anyway, what i want to do is find a way to have a moving camera inside of the renderer. Hoping to do something similar to fps camera control, y'know up / down / left / right on keyboard control the baside movements of side movements back and forward. While mouse would rotate the camera around to the left and right, mouse goes up camera points down, etc etc. I've looked around for ages and haven't been able to find anything. Anyone who can help me out?
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