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Old 06-17-2008, 12:14 AM   #1 (permalink)
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Compatibility question for Gigabyte 8VM533M-RZ

Hey everyone, I was wondering if you could help me with a problem. (Funnily enough)

I have a Gigabyte 8VM533M-RZ motherboard with an Intel Celeron 2.4 GHz processor. At the moment I am running with just the 8 MB on board graphics but I wish to upgrade. Now, It offers AGP video card input, and I was wondering if it is compatible with one of these cards.

Introduction for motherboard
8VM533M-RZ is a highly value-oriented P4 platform with good performance and complete features. Empowered by the latest VIA P4M266A/8235(CE) chipsets, and Gigabyte's R&D expertise, 8VM533M-RZ delivers a new architecture to uplift the system performance. The new framework supports DDR266, AGP 4X and Intel® Pentium® 4 3GHz+ processor with Hyper-Threading Technology. The integrated graphics, ProSavage8 Graphics engine, provides high quality graphics to ensure outstanding visual experience for multimedia equipments. 8VM533M-RZ also provides a variety of features such as 6 USB 2.0 ports, 6-channel audio, 10/100Mbps network connection, and high speed ATA133 interface. 8VM533M-RZ is designed to deliver the best all-in-one solution and fulfill the requirement for full range of applications now and future.

GRAPHICS CARD 1
Nvidia MSI NX7600GT 512M AGP DVI-I

Full Microsoft® Direct® 9.0 Shader Model 3.0 Support
The standard for today's Purchase and next-generation consoles enables stunning and complex efects for cinematic realism. NVIDIA® GPUs offer the most complete implementation of the Shader Model 3.0 feature set -- including vertex texture fetch (VTF) -- to ensure top-notch compatibility and performance for all DirectX9 applications.

True High Dynamic-Range (HDR) Rendering Support
The ultimate lighting effects bring environments to life for a truly immersive, ultrareailstic
experience. Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation delivers state-of-the-art high dynamic-range (HDR) visual effects through floating point capabilities in shading, filtering, texturing, and blending.

NVIDIA® CineFX® 4.0 Engine
Delivers advanced visual effects at unimaginable speeds. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture with new texture unit design streamlines texture processing for faster and smoother gameplay.

NVIDIA® SLI™ Technology
Delivers up to 2x the performance of a single GPU speeds. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture with new texture unit design streamlines texture processing for faster and smoother gameplay.

Adaptable Programmable Video Processor
PureVideo's programmable technology adapts to new video encoding formats as they are developed to provide a future-proof video solution.

High-Definition H.264, MPEG-2 and WMV Hardware Acceleration
Smoothly playback H.264, MPEG-2, and W MV video including WMV HD with minimal CPU usage so the PC is free to do other work.


Advanced Spatial Temporal De-Interlacing
Smoothes video and DVD playback on progressive displays to deliver a crisp, clear picture that rivals high-end home theater systems.

High-Quality Scaling
High-quality scaling technology delivers a clear, clean image at any window size, including full-screen HDTV resolutions up to 1080p.

Video Color Correction
Corrects differences in color characteristics of RGB monitors and TV monitors through NVIDIA PureVideo's ProcAmp Color Controls setting, such as PureVideo s ProcAmp Color Controls setting, such as ensures videos are not too dark, overly bright, or washed out regardless of the video format or display.

Integrated HDTV Encoder
Provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution.

128-Bit Memory Interface
Delivers more memory bandwidth and efficiency to power the latest games and applications at blazing speeds.

NVIDIA® UltraShadow™ II Technology
Enhances the performance of bleeding-edge games, like id Software's DOOM 3, that feature complex scenes with multiple light sources and objects.

128-Bit Studio-Precision Computation
128-bit studio-precision computation through the entire pipeline prevents image defects due to low precision and ensures the best image quality for even the most demanding applications.

Full-Speed 32-Bit Color Precision
Delivers increased image quality with no performance compromise.

NVIDIA® ForceWare® Technology
Delivers a proven record of compatibility, reliability, and stability with the widest range of games and applications. ForceWare ensures the best out-of-box experience for every user and delivers continuous performance and feature updates over the life of NVIDIA GeForce GPUs.


• OpenGL 2.0 Optimizations and Support
• NVIDIA® nView® Multi-Display Technology
• NVIDIA® Digital Vibrance Control® 3.0 Technology
• Dual 400MHz RAMDACs
• Dual-Link DVI Support
• 90nm Process Technology

GRAPHICS CARD 2
ATI Radeon MSI ATI 2600Pro AGP 512MB DDR2 Dual Link DVI HDCP Heat Pipe DX10


• Fully DirectX 10.0 compliant, including full speed 32-bit floating point per component Operations
- Full symmetry on both heads.
- Shader Model 4.0 geometry and pixel support in a unified shader architecture:
- Full speed 32-bit floating point processing per component.
- High dynamic range rendering with floating point blending, texture filtering and antialiasing support.
- High performance dynamic branching and flow control.
- Advanced shader design, with ultra-threading sequencer for high efficiency operations.
- Advanced, high performance branching support, including static and dynamic branching.
- Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
- Supportfor OpenGL 2.0

Anti-Aliasing Filtering
- 2x/4x/8x modes.
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling.
- Temporal anti-aliasing.
- Adaptive anti-aliasing mode.
- Lossless color compression (up to 8:1) at all resolutions, up to and including widescreen HDTV.

Anisotropic Filtering
- 2x/4x/8x/16x modes
- Up to 128-tap texture filtering.

Advanced Texture Compression (3Dc+ )
- High quality 4:1 compression for normal maps and luminance maps.
- Works with any single-channel or two-channel data format.
- New vertex cache and vertex fetch design, to increase vertex throughput from previous generations.
- New multi-level texture cache to give optimal performance, greater than 8x the previous designs.
High efficiency ring bus memory controller
- Programmable arbitration logic maximizes memory efficiency, software upgradeable.
- Fully associative texture, color, and Z cache design.
- New hierarchical Z & Stencil buffers with Early Z Test.
- New lossless Z-buffer compression for both Z and Stencil.
- Fast Z-Buffer Clear.
- Z cache optimized for real-time shadow rendering.

HDCP - High-bandwidth Digital Content Protection
HDCP is a content protection specification to protect digital entertainment content across the DVI/HDMI interface. The HDCP provides a robust, cost-effective and transparent method for transmitting and receiving digital entertainment similar to DVI/HDMI-compliant digital displays. HDCP encrypts the data transmitted between the DVI/HDMI connector on the graphics adapter and the display. To provide this support, both the graphics adapter and the display need to have an HDCP transmitter and receiver respectively.

PERFORMANCES
• Memory interface: 128-bit
• Engine Clock Speed: 600MHz
• Memory Clock Speed: 800MHz
• Stream Processing Units: 120
• Texture Units: 8


If neither are compatible, can anyone recommend one to me? 512 MB would be nice, but 256 MB would do

Thanks In Advance,

John VT.
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Old 06-17-2008, 01:07 PM   #2 (permalink)
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Re: Compatibility question for Gigabyte 8VM533M-RZ

You actually could have just wrote "Which should I get , a 7600 agp or 2600 pro agp?" Just to shorten it up.

A 2600 xt 512 would actually be best. But note , the 2000 series cards for agp have a 70% chance of working with your pc. Some older pc's they are just not compatible with. Yet some they are. Like I said theres 70% chance it will work.

As fo the 7600 that will work just fine but won't be as fast and won't support dx10 games , or come with ddr3 memory.
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