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#1 (permalink) |
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Registered User
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SATA Problem?
I have just recently built a computer for my cousin. The specs are as follows:
AMD Athlon 4800+ 64 X2 Dual Core w/ stock heatsink (64+64 L1 cache, 1mb+1mb L2 cache) 1gig PNY PC3200 Foxxconn SLI MB evga nVidia 7900gs 250gig WD SATA Aspire X-Cruiser Black case Aspire 500watt power supply The problem is that, when installing the Battlefield 2 update from ver. 1.1 - 1.4, a computer with the following specs: AMD Athlon 3600+ 64 single core w/ stock heatsink (64+64 L1 cache, 512 L2 cache) 1gig gSkill PC3200 Gigabyte MB evga 6600gt 160gig Seagate Ultra ATA Powmax case AGI 450watt power supply :had a load time of approx. 5 minutes faster than the first system. What I am wondering, is, why a computer with a single core and non-SATA beat one with them when both installs were started at the same exact time?
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#2 (permalink) |
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aka mr.fraggs
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is the new system ddr2 ? the latency times between ddr2 and ddr are diffferent and usually ddr2 is supposed to be faster but its not (i think thats correct correct me if im wrong)
the single core had a memory controller on the die wich allows faster transfere between cpu and ram and harddrive.
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#3 (permalink) |
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Registered User
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Both ram are identical other than the brand name. The motherboard is http://www.newegg.com/Product/Produc...82E16813186059 The ram that is in now is a single 1gig PC3200 DDR400 PNY chip. The thing i'm wondering is if there is something that might be bogging a new computer with better componants than another one is loading a patch slower.
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#5 (permalink) |
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Moderator Networking Team
Join Date: Aug 2006
Location: Canada
Posts: 2,664
OS: Windows Vista Business SP1, Windows XP Professional SP3
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No the dual-core architecture should not be interfering with dealing any "incompatibilities" if the motherboard supports it. Dual-core processors simply have two execution cores - pretty much everything else is the same (with a couple exceptions). Windows XP can dynamically handle the load between the two cores (albeit not perfectly) - to get the best results the program needs be aware and use multi-threading, but as far as I know Battlefield 2 has yet to support it.
There are probably other factors not being accounted here as well - drive fragmentation, patches, background processes, and so forth. I should note that BF2 will take longer on the first run and any other runs where configuration changes are made as it optimizes the shaders. Those factors need to be considered in performance as well, not just the hardware. I have seen older PCs run laps around bleeding-edge PCs because they were not updated and patched, had drive fragmentation, were running a billion background processes, and so forth. Also, the GS series of cards are not nearly as good as their GT cousins by a significant margin. Last edited by Cellus; 10-06-2006 at 08:32 AM. |
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#6 (permalink) |
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Registered User
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The video card is a GS other than a GT only cause of the $50 diff. Another thing I didn't think about was, "breaking-in". Will breaking in the new parts change performance over time? Every part in this computer with exception of the CD drive, floppy drive, and ram are brand spanking new. Will breaking-in the new stuff ensure thier full potential? Thanks for the replies
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