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#1 (permalink) |
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Registered User
Join Date: Dec 2007
Posts: 5
OS: Win xp
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Updating Nvidia Drivers Causes Graphics Problems
Greetings all, firstly anyone who helps with with this problem has an immediate ticket to a long and fulfilling life of happiness, love and joy as well as my eternal gratitude
. I first had this problem, a while ago about a month after the game Titan Quest came out which I bought, the game had serious problems with it's graphics if you did not have your Nvidia driver updated. So I did, but updating the drivers caused the game to have strange graphical problems in the start-up menu and the game itself. So frustrated and disappointed at not being able to play the game (as well as the money I wasted) I downgraded my driver back to the old one which was 44.03 the driver that came with my card. Recently when I bought the new Orange Box by valve, once again I found games that needed the newer driver than 44.03 to run properly, these games being Portal and Team Fortress 2. I hasten to add that I do have the minimum specifications for these game and both half life 2 and episode 1 work on reasonably high graphics settings but once again when I updated my driver to the latest one I got the horrible graphics problems again.How it works exactly is this, the games start fine for the briefest of moments and then it pauses for a second or two and the graphics problems appear. In cases like team fortress 2, once the game starts with the problem, it pauses periodically to add even more funny squares, making it less and less playable. The thing is, once I install the new drivers these "corruptions" don't only effect the games that needed the drivers but all the games I play, even the ones that worked fine with the old drivers. Here are a few pictures of the problem: ![]() Here you can see the issues on Warcraft 3 this is just one of the examples of a game that works with the old drivers, but experiences issues when new drivers are installed. ![]() http://img164.imageshack.us/img164/4...ruptionyq9.jpg This is the same problem on Team Fortress 2, note that this game needs the new driver to work, but still experiences the same global problem i seem to have with the new drivers. I really would like to be able to play my new games, both Titan Quest and Team Fortress 2 so I need to get this driver problem fixed. I know my pc is old and graphics card especially but I simply can't afford a new pc at this time, and I can't see my budget changing in the foreseeable future, also I meet the requirements for both these games, and for Team Fortress 2 in particular I have a friend who runs it fine with the same card. Any help and suggestions are greatly appreciated. I've put the relevant information from a dxdiag at the bottom of the page but if you require any more information from me please just ask and tell me how I can get it. I'm not really a technical expert at all. Thanks in advance for any help. -PseudoBug ------------------ System Information ------------------ Time of this report: 12/3/2007, 20:10:19 Machine name: SKIPPYTHEMOLERA Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: AWARD_ System Model: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs) Memory: 768MB RAM Page File: 394MB used, 1481MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode Display Devices --------------- Card name: NVIDIA GeForce FX 5600 Manufacturer: NVIDIA Chip type: GeForce FX 5600 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0312&SUBSYS_12191682&REV_A1 Display Memory: 128.0 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.6375 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/4/2007 17:14:00, 5783424 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 10/4/2007 17:14:00, 6854464 bytes Device Identifier: {D7B71E3E-4052-11CF-D56D-123200C2CB35} Vendor ID: 0x10DE Device ID: 0x0312 SubSys ID: 0x12191682 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run |
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#2 (permalink) |
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Not...
Join Date: Jan 2007
Posts: 22,277
OS: Xp
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Re: Updating Nvidia Drivers Causes Graphics Problems
Hi, welcome to TSF.
![]() Have you tried the 84.21 driver version from nVidia? If not - uninstall your current driver > restart Windows in VGA mode > disable antivirus > install the 84.21 driver > reboot. |
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#3 (permalink) |
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Registered User
Join Date: Dec 2007
Posts: 5
OS: Win xp
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Re: Updating Nvidia Drivers Causes Graphics Problems
No luck same problem. Other drivers that I have tried are: 66.93, 78.01, 91.47 and 163.74. Note that 56.72 works but it's still to old to run Team Fortress 2. Anyone else have any ideas?
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