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#1 (permalink) |
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Registered User
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Age of Empires lag issue :(
Well, here's the deal. Me and a friend like to play multi-player games of Age of Empires, Rise of Rome (yes it's old, so sue us). Only... it keeps lagging massively, sometimes dropping one/both of us from the game, and sometimes just freezing.
The lag and dropping we don't mind - too much - but the freezing is getting to be a real pain. Basically what happens is, we both are playing away, making our little armies, when the game will just stop. Men will stop moving midstep, units will stop building, every bird man building and tree in the game will freeze. We can still scroll around the game and give orders to our people, but the orders will be ignored. Anyone got any ideas why this is happening? How to fix it? :( Notes: I've read the !---IMPORTANT: Please Follow These Steps Before Posting---! thread. Here are the notes: 1) I have all system requirements (it would be hard not to, the game is 10 years old ![]() 2) This has been happening every day since we started. We have both restarted computers repeatedly. 3) No mods. 4) No background tasks. 5) I have quite limited bandwidth, so haven't managed to download the latest DX yet. I'm running DX9.0c. 6) I have all the latest drivers. 7) I have the latest patch. 8) CD is fine, no scratches or damage. 9) We've both reinstalled the game at least once. Code:
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer Inc.
System Model: F3E
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Duo CPU T5550 @ 1.83GHz (2 CPUs)
Memory: 2040MB RAM
Page File: 627MB used, 3304MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: None
DxDiag Version: 5.03.2600.5512 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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Display Devices
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Card name: Mobile Intel(R) 965 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 965 Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2A02&SUBSYS_14E21043&REV_03
Display Memory: 256.0 MB
Current Mode: 1152 x 864 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: igxprd32.dll
Driver Version: 6.14.0010.4837 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 6/6/2007 08:48:40, 57344 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: igxpmp32.sys
Mini VDD Date: 6/6/2007 08:48:58, 5761728 bytes
Device Identifier: {D7B78E66-6942-11CF-1661-E834A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x2A02
SubSys ID: 0x14E21043
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0660&SUBSYS_10430000&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5324 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/16/2006 07:34:40, 4225920 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
Description: Modem #0 Line Playback (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 81
Type: Emulated
Driver Name:
Driver Version:
Driver Attributes:
WHQL Logo'd:
Date and Size:
Other Files:
Driver Provider:
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
I think that's all the DXdiag information you need, tell me if you require more. Finally, thanks for taking the time to read this and (hopefully) help me
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#2 (permalink) |
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TSF Enthusiast
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Re: Age of Empires lag issue :(
that laptops integrated graphics is the problem.
__________________
Follow These Steps First Power Supply Selection Posting System Specs Oblivion Tweak Guide Video Drivers& Information TSF folding at home team 85015 |
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#4 (permalink) |
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Moderator, Games Team
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Re: Age of Empires lag issue :(
while you are in the game, press alt+ tab to minimize it, press ctrl + alt + det and then go to processes and right click the game process, choose set affinity and uncheck all but core 0
this is to launch the game with one cpu
__________________
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#5 (permalink) |
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Asst Manager, Games Team
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Re: Age of Empires lag issue :(
I don't think it would be. It's a very old 2D sprite game. Certainly doesn't need much GPU power.
Have you tried running it in compatibility mode for say, Win 98? Would you happen to have a copy of an older version of Windows? 95, 98? If so, you could try running the game under the older OS in a virtual machine. |
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#6 (permalink) | ||
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Registered User
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Re: Age of Empires lag issue :(
Quote:
EDIT: I just did those steps, and found it was already only using CPU 0. I didn't need to change anything. Quote:
Yes, my dad does have a copy of Win98 which I should be able to borrow next time I visit. How do I set up virtual machine? Do I install Win98 on my d: drive, or is there some special way of doing it? *feels like he REALLY doesn't know computers* EDIT2: I just discovered, when my friend quits the game it suddenly starts working again, and I can keep playing... don't know if this means anything? Last edited by Ascyron; 01-28-2009 at 06:27 PM. |
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#7 (permalink) |
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Registered User
Join Date: Jul 2005
Location: Pacific Northwest
Posts: 243
OS: Windows 7 Beta, Ubuntu 8.04
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Re: Age of Empires lag issue :(
What you described sounds exactly what happens when the server is lagging. It would explain everything stopping and you sometimes getting dropped from the game. Unfortunately I wouldn't know how to fix that.
![]() Edit: By dropping do you mean getting booted from the game or the entire application crashing? If it's the latter then it probably doesn't have anything to do with the server.
__________________
Your mind is like a sword, it's easier to kill people when it's sharp.
Last edited by Emporer_D; 01-28-2009 at 06:29 PM. |
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#8 (permalink) |
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Moderator, Games Team
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Re: Age of Empires lag issue :(
thank you for your comments
just to let you know, I know about PCs enough to help people out! and if I have any info that I'm not sure of I won't say it! and believe me I know PCs!! you think 11 years expertise isn't enough? ;)
__________________
![]() !!Please don't PM me for Tech Support!! |
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#9 (permalink) | |
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Registered User
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Re: Age of Empires lag issue :(
Quote:
That's what I thought it might be... I've always been the server, because for some reason when she was acting as server I could never find her games... Any solutions on how to make this game run better so I don't lag? :S |
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#10 (permalink) | |
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Registered User
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Re: Age of Empires lag issue :(
Quote:
Sorry if I confused you :( |
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#11 (permalink) |
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Moderator, Games Team
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Re: Age of Empires lag issue :(
lol
it's my fault then. Sorry about that :) maybe I need to sleep more :P anyways, are you sure that the affinity is set to one core? you said earlier that 2 cpus means faster, you are right, but with older apps and games, this could create some issues
__________________
![]() !!Please don't PM me for Tech Support!! |
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#12 (permalink) | |
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Registered User
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Re: Age of Empires lag issue :(
Quote:
Since it has been running on one CPU and having these problems, would it work if I tried to run on two? The other thing I'm going to do is test if my brothers computer has the same problem... |
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#13 (permalink) |
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Asst Manager, Games Team
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Re: Age of Empires lag issue :(
If it is lagging when she joins and you can never see her games it may simply be a firewall or router blocking her.
If you are using a router, make sure the ports for the game are forwarded. Also, make sure Age of Empires is in the exception list in any firewalls you are both running. |
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#14 (permalink) | |
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Registered User
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Re: Age of Empires lag issue :(
Quote:
And, we've both made sure AOE is in the exceptions list for our respective firewalls. |
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#16 (permalink) | |
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Registered User
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Re: Age of Empires lag issue :(
Quote:
Tried that. Here's what the site said: "The F5D5730au will not allow you to forward enough ports, to run Age of Empires. You should try using the DMZ portion of this router if it is available. Alternatively you can try switching the router to bridged mode. You will need to contact your ISP to switch to bridged mode, so they can make the required changed on their end." I seem to recall that the DMZ is the "demilitarized zone", but I have no idea how to use it... any help? *still feels like a clueless newbie* |
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