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Old 01-02-2008, 05:35 PM   #1 (permalink)
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cod4 vertex data error

I installed cod4 properly and it opens, once it opens it proceeds to the main menu and if i choose multiplayer or single player i get this error:

Error during initialization:
Video card or driver doesn't support UBYTE4N vertex data.

please help and thank you so much. i meet the requirements for the system. i have an acer Aspire 5630 with a nvidia graphics card. call of duty works fine but not 4.
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Old 01-03-2008, 06:00 PM   #2 (permalink)
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Re: cod4 vertex data error

someone please help i want to play so bad!
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Old 01-04-2008, 07:41 AM   #3 (permalink)
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Re: cod4 vertex data error

First I would make sure that both your drivers and DirectX is the most current version available. That error message usually means your video card is not powerful enough to run the game. Mike
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Old 01-04-2008, 07:47 PM   #4 (permalink)
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Re: cod4 vertex data error

ive updated my graphics card a couple of times. it is above the recommmended settings and i have direct x 9.0. i dont know what else to do
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Old 01-04-2008, 08:00 PM   #5 (permalink)
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Re: cod4 vertex data error

I upgraded an older AGP system to run Oblivion by buying an ATI X850 and flashing the bios to unlock all 16 pipelines. That system would not run any of the new generation of games except UT3. I built a new system with a A64-5000 AMD processor and GeForce 8600 video card and it runs all the new games. The new games are a different breed, and require better hardware. Mike
Everything up to the training mission is a video, not actual gameplay. One or two times I got to the training without crashing on the older system.

Last edited by 2pistolpacker; 01-04-2008 at 08:04 PM.
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Old 01-04-2008, 09:20 PM   #6 (permalink)
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Re: cod4 vertex data error

i dont even see a video. i open it and then it starts loading and then up comes the error
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Old 01-07-2008, 05:40 PM   #7 (permalink)
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Re: cod4 vertex data error

The UBYTE4N is part of the software of a game that requires a "hardware" vertex shader. Many late model video cards have, let's say pixel shader 2.0 or 3.0 and and directX and/or the 3d-analyzer can give you (software) vertex shader 2.0 or 3.0, but the newer games, specifically Call of Duty 4 requires a (video card) "hardware vertex shader 2.0". Bottom line is that you can emulate a software vertex shader but when the game requires a hardware vertex shader you can't. Must buy a new video card that has, preferably, built-in vertex shader 3.0 or might as well get the 4.0. You will need it one day, one game, sooner or later.

Last edited by panicrooster; 01-07-2008 at 05:41 PM.
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