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Old 02-25-2009, 04:06 AM   #1 (permalink)
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[WIP] cp_HelmetCo

Just a TF2 map ive been working on and still am working on. Not much done on it yet ive only completed 1/3 of the map if that. But here is a sneak peek.
In the screens the detail is nowhere near finished and is not final, ive already changed some areas a little for balance issue.
But enjoy.

Story - Red has stumbled across a blue base hidden in the mountains. Here they have discovered a factory thats creating the latest edition to the Engineer hat that gives the users supreme comfort when worn. Capture the control points to grab the base for Red.















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Old 02-26-2009, 02:40 PM   #2 (permalink)
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Re: [WIP] cp_HelmetCo

Very nice.
I love the attention to detail you have paid to the texturing and placement of props (Crates, barrels etc.).
Only thing I don't like so far is the concrete floor outside of blue base. It looks like it's being tiled.
Other than that, looks great!
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Old 02-27-2009, 09:15 PM   #3 (permalink)
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Re: [WIP] cp_HelmetCo

Yeah now that ive taken a second glance at i see. Its due to the texture scale set too low for some reason. I'll fix that up later.
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Old 03-17-2009, 01:47 AM   #4 (permalink)
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Re: [WIP] cp_HelmetCo

So how's this coming? Any updates?
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Old 03-17-2009, 02:13 AM   #5 (permalink)
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Re: [WIP] cp_HelmetCo

Nothing new yet, ive been entered into a mapping competition where they pick a theme for you to map about. it doesnt have to be a playable map, you are allowed 3 screens of your progress.
The current theme is The act of abandonment. Mines set as a brother and sister returning to their lost home after 20 years.. Its old and broken down.. The deadline is the 29th of March so after that i should resume the TF2 mapping.
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Old 03-17-2009, 02:59 AM   #6 (permalink)
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Re: [WIP] cp_HelmetCo

Cool. Sounds like fun.
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