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World of Warcraft disconnection problem
PC:
Intel Core2Duo 2.66
4Gb Ram
ATI Radeon 3870 512 Mb
100Mb/s connection (theoretical, speedtest shows around 1-2Mb/s to the place where approximatly game server is located (though not sure, I may mistake Mbytes and Mbits per second))
Problem:
In heavy action situation (25-man raids, 40*40 PvP zones) my ingame latency increases (from usual 160 to 400-600, but not always, sometimes freez problem appears without latency increase), sometimes I get kind of freezes - everything stops from doing anything and in a few seconds (if I was lucky) I get quick display of actions that happened during that time (if not lucky I simply disconnecting, often unable to log back for some time - I log, see boss and DC again).
Problem appearred around 2 weeks ago after my ISP did some maintenance on line (may be coincidence).
Using WinMTR shows package loss of around 2% an the first hop. Pinging that host confirms that - one of 30-40 pings fails.
Question: can 2% package loss be reason of disconnection from game or that is usual thing in Internet?
PS. A bit offtopic subquestion. What should I set in paging file settings if I got 4Gb RAM and 32bit systems are unable to address more? (current values base - 2Gb, max - 4Gb - isn't it waste)
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