when i click on call of duty 2 application to load this error appears
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 256 MB of video memory and 342 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
------- sound system initialization -------
Attempting 22 kHz 16 bit stereo sound
available 3D providers:
Error during initialization:
EXE_ERR_MSS_INIT_FAILED_MP
please please please tell me how to uproot this error