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Graphic Design, Digital Imaging, and Multimedia Working in two, three, and four dimensions

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Old 05-04-2008, 04:38 PM   #1 (permalink)
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zero wing remake

im trying to remake zerowing jus wondering if any one can think how to make this more realistic?
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Old 05-05-2008, 07:19 AM   #2 (permalink)
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Re: zero wing remake

realistic might be the wrong term because this was a 2d arcade game and you've built a 3d model. i couldn't find any 2d drawings of the model, other than screen shots, but yours certainly looks okay.
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Old 06-23-2008, 07:23 PM   #3 (permalink)
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Re: zero wing remake

anybody want to help me on this project?
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Old 06-24-2008, 01:07 PM   #4 (permalink)
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Re: zero wing remake

i'm spending my spare time learning vray. then it'll be back to some more modelling/mapping for me. sorry.
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Old 06-24-2008, 03:41 PM   #5 (permalink)
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Re: zero wing remake

Nurbs?

Taking a 2D game and bringing it into the world of 3D is fun because it's difficult! I'd say that your current model looks fairly accurate but that's just based on memory.

If you keep the HORRIBLE script of the original I just may buy the finished product when you're done!
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