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3dmax texturing
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07-05-2009, 06:34 AM
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dribble
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Join Date: Jun 2009
Posts: 45
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Re: 3dmax texturing
i think you should start with something more simple than a human head, if you have not mapped anything before. you would use unwrap uvw modifier not uvw map. i don't know that you will get many free tutorials on the topic.
this will get you started.
dribble
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