Thread: 3dmax texturing
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Old 07-05-2009, 06:34 AM   #2 (permalink)
dribble
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Join Date: Jun 2009
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Re: 3dmax texturing

i think you should start with something more simple than a human head, if you have not mapped anything before. you would use unwrap uvw modifier not uvw map. i don't know that you will get many free tutorials on the topic. this will get you started.
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