I don't know if this is the right place to post this, because I didnt see a Off Topic section.
But these are some weapons which I have modeled.
And started to texture. The part textured spiker is my first texture. And I have not been modeling for to long.
Halo 3 Spiker
http://i58.photobucket.com/albums/g2...all/Spiker.jpg
http://i58.photobucket.com/albums/g2...er-Shotgun.jpg
Halo 3 Magnum
http://i58.photobucket.com/albums/g2...all/Magnum.jpg
http://i58.photobucket.com/albums/g2...-Wireframe.jpg
Halo 3 Sniper Rifle
http://i58.photobucket.com/albums/g2...RifleFixed.jpg
http://i58.photobucket.com/albums/g2...frameFixed.jpg
And a shotgun, (not Halo related)
http://i58.photobucket.com/albums/g2.../Shotgun-1.jpg
http://i58.photobucket.com/albums/g2...-Wireframe.jpg
I have also started to texture one of them, btw this is my first texture :D
http://i58.photobucket.com/albums/g2...l/Texture6.jpg
I plan on modeling all of the Halo 3 weapons, so that I can get them into Halo Custom Edition for the Halo Community. ( I will have help with animating and stuff)
And the Halo 3 Battle Rifle which is not finished yet:
http://i58.photobucket.com/albums/g2...all/100508.jpg
Polygon Counts:
Halo 3 Spiker;
Polygons - 882
Vertexes - 1,170
Halo 3 Magnum;
Polygons - 1,065
Vertexes - 1,403
Shotgun;
Polygons - 2,363
Vertexes - 3,015
Halo 3 Sniper Rifle;
Polygons - 10,358
Vertexes - 13,056
Also an Halo 3 styled assault rifle that a friend of mine designed and I modeled:
http://hdkriq.blu.livefilestore.com/...MVQ/ARC_4.jpeg
http://hdkriq.blu.livefilestore.com/...RC_4_wire.jpeg
Bare in mind that I have not been modeling for very long.